Health reflects the character’s overall physical condition and ability to remain combat-effective after being wounded.
Hits to different parts of the body vary in severity. Injuries to the head — especially the brain — as well as the torso and thighs are the most dangerous. These vital areas can incapacitate a character much more quickly. Hits to the arms and lower legs are usually less severe, but can still cause shock and make it harder to continue fighting.
Brain
Face & Neck
Chest
Abdomen
Thighs
Upper arms
Forearms, Shins
Hands, Feet
Injuries and Treatment
Body injuries are divided into three categories: minor, critical, and fatal.
Minor injuries can be treated by the wounded himself using a personal first aid kit, with assistance from a teammate, or by a medic. Medics can provide treatment in critical situations and fully restore even minor damage.
Critical injuries caused by severe damage result in loss of consciousness. A trooper in critical condition continues to lose blood, but may still be revived using the rescuer’s personal first aid kit, the wounded own kit, or a dedicated medical IV if the situation allows.
Before attempting revival, it is recommended to assess the situation and, where possible, move the wounded to a safer position. This reduces the risk to both the rescuer and the casualty, while giving the revived fighter time to regain awareness and reorient before returning to combat.
Loss of a limb, damage to the brain, or any additional damage sustained while in critical condition results in death.
Personal protective equipment consists of helmets and body armor designed to protect vital areas of the body from bullets, fragments, and other forms of damage.
Helmets
Helmets are designed to protect the wearer’s head from fragments and low-energy projectiles. A helmet is unlikely to stop a direct bullet hit, but it can reduce the severity of head injuries and improve the chances of survival.
Helmets are divided into standard and heavy.
Standard helmets
Standard helmets protect the upper part of the head — the brain area.
Brain
Face
Helmet Coverage
Heavy helmets
Heavy helmets are fitted with a ballistic visor, providing additional protection for the face.
Brain
Face
Helmet Coverage
Visor Coverage
Body armor
Body armor and plate carriers are designed to protect the wearer from fragments, bullets, and the blast effects of explosives. Their effectiveness depends primarily on the coverage provided by the armor plates. Body armor and plate carriers are divided into three categories: light, standard, and heavy.
LIGHT BODY ARMOR
Light body armor is fitted with front and rear armor plates, protecting the wearer’s chest and back.
STANDARD BODY ARMOR
Standard body armor includes additional side plates in the cummerbund, protecting the chest, back, and flanks. It also provides limited fragmentation protection.
HEAVY BODY ARMOR
Heavy body armor uses higher-level plates across the chest, back, and cummerbund, along with additional fragmentation protection for the neck, shoulders, and groin.
LIGHT BODY ARMOR

STANDARD BODY ARMOR

HEAVY BODY ARMOR

Body
Armor Plate Coverage
Fragmentation Protection Coverage
Armor Restoration
A damaged helmet can be replaced with a new one from a supply crate or a large supply backpack.
Damaged armor plates can be replaced with new ones from a supply crate or either a small or large supply backpack.



